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Outlander build torchlight 2 shotgun
Outlander build torchlight 2 shotgun




outlander build torchlight 2 shotgun

The 5/10/15-pt perks are underwhelming, though. The passives are fewer (hurray!) and actually interesting. No big deal, though.ģ) Skill system is massively improved over TL1. You need to spin that wheel like a madman to check out your character's new duds. Lesson learned.Ģ) Animations and the general look and feel are great, although the game does weird things when you're stuck in areas with occlusion, often leaving you targeting the wrong thing. These are impressions after only the first little while, and I can only imagine that Elite gets more and more tedious. Also, just to annoy further, the computer squawks about your pet fleeing from battle every few seconds, because it's incapable of surviving Elite. Still, difficulty levels exist without me having to finish the game in the first place, which is a major plus. Can I change difficulty mid-stream? Of course not. It's your basic Diablo 3 Inferno run-around-for-an-hour-while-picking-away-at-the-edges-of-a-pack gameplay-an exercise in tedium in which I have precisely zero interest-made somewhat more tolerable by the fact that everything doesn't one-shot you. Could be playing Borderlands."ġ) Elite difficulty doesn't seem to be difficult so much as time-consuming. Nevertheless, my main thought while messing around a bit was, "Meh. Some of that is my fault, and some of it is the bog-standard problem that all ARPGs are boring as shit for the first few hours. Mixed feelings, shading vaguely positive.






Outlander build torchlight 2 shotgun